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Fire Cards | Frost Cards | Nature Cards | Shadow Cards | Bandit Cards | Stonekin Cards | Legendary Cards| Lost Souls Beta
sort by: name energy attack defense color orbs Cards found: 74 (showing: 1 - 20)
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Amii Ritual  (Nature)


 » Wanted by 6 users
 » Offered by 9 users


Other affinity: Amii Ritual (Frost)

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Orbs: (3)
Affinity: Nature
Energy: 150
Type: Spell (Enchantment)
Charges: 1
Rarity: U
Edition: Renegade

Gifted Unbreakable - Seals every friendly orb, power generator and wall segment in the current game
off behind a magical barrier that absorbs 60% of all incoming damage for 15 seconds. The affected
structures will additionally regenerate 50 lifepoints every 2 seconds. Reusable every 30 seconds.



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Amii Ritual  (Frost)


 » Wanted by 2 users
 » Offered by 4 users


Other affinity: Amii Ritual (Nature)

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Orbs: (3)
Affinity: Frost
Energy: 150
Type: Spell (Enchantment)
Charges: 1
Rarity: U
Edition: Renegade

Blessed Unbreakable - Seals every friendly orb, power generator and wall segment in the current game
off behind a magical barrier that partially absorbs incoming damage. The affected structures will
then receive 80% less damage. Reusable every 30 seconds.



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Architect's Call  (Frost)


 » Wanted by 2 users
 » Offered by 1 user

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Orbs: (3)
Affinity: Frost
Energy: 100
Type: Spell (Arcane)
Charges: 3
Rarity: U
Edition: Lost Souls

Blessed Construction - Creates a productive aura that reduces the necessary construction time of
friendly buildings placed within a 20m radius by 25%. Additionally, every friendly building within
it will be constantly repaired and restores 20 life points per second. Lasts for 20 seconds.
Reusable every 30 seconds.



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Architect's Call  (Shadow)


 » Wanted by 2 users
 » Offered by 1 user

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Orbs: (3)
Affinity: Shadow
Energy: 100
Type: Spell (Arcane)
Charges: 3
Rarity: U
Edition: Lost Souls

Tainted Construction - Creates a productive aura that recudes the necessary construction time of
friendly buildings placed within a 20m radius by 25%. Additionally, every enemy unit within will be
weakened and deal 30% less damage against structures. Lasts for 20 seconds. Reusable every 30
seconds.



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Area Ice Shield


 » Wanted by 45 users
 » Offered by 60 users

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Orbs: (2)
Energy: 80
Type: Spell (Arcane)
Charges: 3
Rarity: R
Edition: Twilight

Ice Shield - Applies Ice Shield on up to 3 friendly units that absorbs up to 520 damage for 30
seconds. Reusable every 20 seconds.



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Armored Tower


 » Wanted by 12 users
 » Offered by 86 users

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Orbs: (3)
Energy: 80
Type: Building (Tower)
Charges: 3
Rarity: U
Edition: Twilight

Attack: 1420
Defense: 2590

Ice Bolt - Every 2 seconds, tower hurls an ice bolt that deals 110 damage to enemies in a 5m radius
around its target, up to 170 in total.


Gift of Ice - Friendly entities in a 25m radius take 50% less damage for 30 seconds or until a total
of 5200 damage has been absorbed.
(Power: 50)

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Avatar of Frost


 » Wanted by 267 users
 » Offered by 52 users

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Orbs: (3)
Energy: 250
Type: Creature (Elemental Soldier)
Charges: 1
Rarity: UR
Edition: Twilight

WeaponType: L
Size: XL
Attack: 3200
Defense: 500

Frozen Armor - Every 15 seconds, unit coats itself in an armor of ice which absorbs up to 2150
damage.


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Battleship


 » Wanted by 56 users
 » Offered by 134 users

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Orbs: (4)
Energy: 300
Type: Creature (Artifact Dominator)
Charges: 1
Rarity: R
Edition: Twilight

WeaponType: L
Size: XL
Attack: 3200
Defense: 4350

Cannon Turrets - Every 2 seconds, 4 turrets deal 80 damage each to enemies in 5m radius, up to 120
total.


Barrage - Activate to release 5 shots each shot dealing 420 damage to enemies in 12 radius, up to
2500 in total. Knocks back small units. Only affects ground targets. Reusable every 30 seconds.
(Power: 100)

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Cannon Tower


 » Wanted by 21 users
 » Offered by 94 users

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Orbs: (2)
Energy: 70
Type: Building (Tower)
Charges: 4
Rarity: C
Edition: Twilight

Attack: 1380
Defense: 2000

Cannon - Every 2 seconds, tower launches a cannon ball that deals 140 damage to enemies in a 8m
radius around its target, up to 210 in total. Knocks back small units. Affects ground targets only.


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Coldsnap


 » Wanted by 36 users
 » Offered by 63 users

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Orbs: (2)
Energy: 80
Type: Spell (Spell)
Charges: 4
Rarity: U
Edition: Twilight

Area Freeze - Freezes up to 5 enemies in a 20m radius for 15 seconds. After freeze wears off,
targets are immune against Freeze for 10 seconds. Reusable every 20 seconds



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Construct


 » Wanted by 69 users
 » Offered by 80 users

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Orbs: (4)
Energy: 250
Type: Creature (Ancient Destroyer)
Charges: 1
Rarity: U
Edition: Twilight

WeaponType: Special
Size: XL
Attack: 3100
Defense: 5300

Arcane Turret - Every 5 seconds, unit fires a ball of energy that deals 690 damage to enemies in a
10m radius around its target, up to 1030 in total. Knocks back small and medium units. Affects
ground targets only.


Siege - Deals 50% more damage against structures.

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Construction Hut


 » Wanted by 34 users
 » Offered by 60 users

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Orbs: (1)
Energy: 50
Type: Building (Hut)
Charges: 2
Rarity: U
Edition: Twilight

Defense: 1120

Maintenance - Friendly buildings in a 25m radius will be constructed 50% faster and will require 25%
less power cost.


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Core Dredge  (Fire)


 » Wanted by 40 users
 » Offered by 4 users


Other affinity: Core Dredge (Frost)

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Orbs: (3)
Affinity: Fire
Energy: 275
Type: Creature (Ancient Dominator)
Charges: 1
Rarity: UR
Edition: Renegade

WeaponType: Special
Size: XL
Attack: 2240
Defense: 2700

Crushed Ice - Every 2 seconds, unit hurls an icy shard that deals 186 damage to enemies in a 10m
radius around its target, up to 280 in total. Knocks back small and medium units.


Earth Dive - While moving around unit takes 50% less damage and knocks back small and medium units
dealing additionally 175 damage to enemy units in target area, up to 700 in total. Affects ground
targets only.


Siege - Deals 50% more damage against structures.

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Core Dredge  (Frost)


 » Wanted by 31 users
 » Offered by 2 users


Other affinity: Core Dredge (Fire)

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Orbs: (3)
Affinity: Frost
Energy: 275
Type: Creature (Ancient Dominator)
Charges: 1
Rarity: UR
Edition: Renegade

WeaponType: Special
Size: XL
Attack: 2240
Defense: 2700

Crushed Ice - Every 2 seconds, unit hurls an icy shard that deals 186 damage to enemies in a 10m
radius around its target, up to 280 in total. Knocks back small and medium units.


Earth Dive - While moving around unit takes 50% less damage and knocks back small and medium units
dealing additionally 175 damage to enemy units in target area, up to 700 in total. Affects ground
targets only.


Shatter Ice - Unit deals its full damage against frozen enemies.

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Defenders


 » Wanted by 2 users
 » Offered by 94 users

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Orbs: (2)
Energy: 70
Type: Creature (Human Archers)
Charges: 5x6
Rarity: C
Edition: Twilight

WeaponType: L
Size: S
Attack: 540
Defense: 630

Crossbow Attack - Every 2 seconds, unit fires bolts at enemies that deal 9 damage.

Stand Ground - Enable to become immobile and gain: (Power: 25)

Resilient - Takes 40% less damage

Steadfast - Connot be knocked back.

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Defense Tower


 » Wanted by 5 users
 » Offered by 102 users

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Orbs: (1)
Energy: 50
Type: Building (Tower)
Charges: 4
Rarity: C
Edition: Twilight

Attack: 640
Defense: 1500

Frost Bolt - Every 2 seconds, tower hurls a frostly bolt that deals 50 damage to enemies in a 5m
radius around its target, up to 75 in total.


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Dreadnought


 » Wanted by 182 users
 » Offered by 35 users

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Orbs: (4)
Energy: 240
Type: Creature (Giant Crusader)
Charges: 1
Rarity: UR
Edition: Twilight

WeaponType: XL
Size: XL
Attack: 4100
Defense: 6100

Pledge of the Giants - Enable to become immobile and gain:

Shared Pain - All friendly units in a 25m radius take only 20% damage. 75% of the remaining damage
is absorbed while the rest will be transferred to the caster.


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Frontier Keep  (Fire)


 » Wanted by 4 users
 » Offered by 6 users


Other affinity: Frontier Keep (Frost)

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Orbs: (3)
Affinity: Fire
Energy: 250
Type: Building (Shrine)
Charges: 1
Rarity: U
Edition: Renegade

Defense: 2100

Infused Winterfall - Activate to immediately freeze all enemy units within a 20m radius around every
friendly building in the current game for 10 seconds. Units frozen by this ability will receive full
damage when attacked. Has a 60 seconds cool-down after having been built. Reusable every 60 seconds.


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Frontier Keep  (Frost)


 » Wanted by 6 users
 » Offered by 6 users


Other affinity: Frontier Keep (Fire)

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Orbs: (3)
Affinity: Frost
Energy: 250
Type: Building (Shrine)
Charges: 1
Rarity: U
Edition: Renegade

Defense: 2100

Blessed Winterfall - Activate to cast an icy aura on every friendly building in the current game
that freezes all enemy units within a 20m radius for 10 seconds. Lasts for 15 seconds. Has a 60
seconds cool-down after having been built. Reusable every 60 seconds.


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Frost Bite  (Fire)


 » Wanted by 6 users
 » Offered by 8 users


Other affinity: Frost Bite (Shadow)

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Orbs: (1)
Affinity: Fire
Energy: 40
Type: Spell (Arcane)
Charges: 4
Rarity: C
Edition: Renegade

Infused Slowdown - Cools down an enemy unit until it is almost frozen. It will then only be able to
move at normal walkspeed and to fight at a slower pace. Lasts for 10 seconds. Reusable every 20
seconds.



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